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Advanced [show]


Boddynock Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has silver hair. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Guardian, Family. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Boddynock Dunben, Male Gnome Warrior 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 33000 sp.


Social Check DCs


Akmen Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'9", this man is renowned for his bright grey suits and hats. His white hair is kept up in a ponytail inside a top hat. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. He uses divination through singing.

History: His father raised him in a mountain cabin. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Pacifist, Gifted. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Akmen Ecstasy, Male Tiefling Adept 1
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 90 gp. Red spinel (120 gp).


Social Check DCs


Orsik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: Born in the west to a Crown-heir, Orsik learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and sabotage a competitor

Flaws: Antagonistic, Selfish. Bonds: Rich, Job, Slave. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Orsik Daerdahk, Male Dwarf Druid 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 116 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)14 (+2) 9 (-1)10 (+0)
Skills Insight +3, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold cup set with emeralds (6000 gp). Old masterpiece painting (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).


Social Check DCs


Fargas Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise violet.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast island. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Ideals: Professionalism. Bonds: Attractive, Guardian, Nature, Adventurer, Family. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Fargas Wildcloak, Male Halfling Sorcerer 8
Small (3'3") Halfling, True Neutral (CR 8)
Armor Class 15
Hit Points 19 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills History +4, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1300 gp. White opal (1200 gp). Coral (40 gp). Aquamarine (700 gp). Brown-green garnet (40 gp). Banded agate (10 gp). Deep green spinel (40 gp).


Social Check DCs


Mord Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up in a very large beehive style do. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Adventurer, Criminal record. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Mord Bristol, Male Half-Orc Fighter 13
Medium (5'7") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 103 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: Moonstone (60 gp). Moss agate (11 gp). Fire opal (700 gp). Star rose quartz (60 gp). Banded agate (11 gp). Moss agate (11 gp). Azurite (11 gp).


Social Check DCs

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