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NPC Generator

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Advanced [show]


Raymond Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. His blonde hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Flaws: Insomniac, Shy. Bonds: Rich, Attractive, Military. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Smith, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 3000 sp. Coral (80 gp).


Social Check DCs


Erias Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He is bald on top and has large auburn tufts of hair around his ears. His blue eyes dart from person to person to random spaces in the air.

Personality: Erias is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: Born to a Armorer, his father struggled to pay the bills. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Erias Trueanvil, Male Dwarf Rogue 10
Medium (4'2") Dwarf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 37 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)14 (+2) 18 (+4)8 (-1)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +8

Possessions: 190 pp.


Social Check DCs


Warryn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He wears his brown hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Flaws: Mundane. Bonds: Job, Military, Immigrant. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Warryn Waggletop, Male Gnome Warlock 10
Small (3'4") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 86 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)18 (+4) 13 (+1)12 (+1)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Gnoll, Orc, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 210 pp. Azurite (9 gp). Red spinel (80 gp). Red garnet (80 gp). Fire opal (900 gp). Fire opal (900 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green pants and tee shirts. His blue crest is greasy and uncared for. This gold eyed southerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Assassin business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: To be a Server again; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Insomniac. Bonds: Religious, Job, Criminal record. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Zedaar Mohradyllion, Male Dragonborn Paladin 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs


Cask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and black robe with the hood down. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his black fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: Cask was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Family. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Cask Candle, Male Tabaxi Ranger 4
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Giant, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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