Drogo Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with yellow pants. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Apothecary. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Drogo reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Apothecary soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Poor, Military. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 sp.
Raam Clandestine, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a pair of adventurers, Raam grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic, Fighting. Bonds: Adventurer, Nature. Occupation: Doctor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 600 gp.
Ivellios Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear pastel pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His blonde hair is slicked back into a classic pompadour. This violet eyed southerner is not easily forgotten.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He can't help but pocket interesting objects he comes across
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Bonds: Slave, Attractive, Criminal record, Military, Adventurer. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Azurite (6 gp). Jet (160 gp). Sard (70 gp). 1 Minor magic item.
Jocelyn Stafford, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his flail ready. His silver hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire
Ideals: Fighting, Gifted, Artistic. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Halander TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears tight fighting clothing, which leaves very little to the imagination. He has a brown handlebar mustache and slicked back brown hair. His amber eyes peer out from beneath his top brown hat.
Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.
History: Halander was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Seamstress, and he later adopted a second son.
Motivation: Regain custody of his son; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Family, Job. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40 pp. 1 Bullseye lantern.
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Their contribution stands as a beacon of hope for all adventurers!
