Quarethon Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He has brass crest. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Sage profession.
History: He comes from a rich northern family. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and an old rival family wants him found
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Family. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +6
Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long red beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Fallond was born in the east. At a young age he loved to build and create. His childhood dream was to be a Guard, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Persistence. Flaws: Ugly, Terse. Bonds: Rich, Job. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 sp. 1 Breastplate.
Dalgal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'3" and wears a white costume with the symbols of his god on his torso. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: He's attracted to the PC; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 270 gp. 1 Masterwork Common Melee.
Veit Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 8 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He has worked as a Navigator like his mother before him.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Philantrophist, Athletic. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Hobart Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a blue vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to cover his moderate length silver hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.
History: Sold as a small child to a necromancer, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Hobart liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
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Their contribution stands as a beacon of hope for all adventurers!
