Laucian Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports white clothing, slightly heavier than average wear. He wears his auburn hair up in a very large beehive style do. His green eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.
History: Laucian was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Knight soon after.
Motivation: He wants revenge against goblins; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Military, Job, Family, Enemies. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 pp.
Olrok Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in an above average manner. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Olrok was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Olrok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1000 gp. Onyx (60 gp).
Fulbar Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His tied-back hair is auburn. He has a dull look in his violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things
Flaws: Ugly, Mundane, Racist. Bonds: Poor, Military. Occupation: Hunter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Mugrunden Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and brown handkerchief worn on his left side, and he perpetually has his hammer ready. He sports a flattop crest cut. His half smiles and red eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Mugrunden embodies much of what other species detest in the Dragonborns. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mugrunden was born the youngest of three triplets. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and to clean up the streets
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Job, Guardian. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Jade Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting white shirt and pants, and is pretty ugly. He has wavy brown fur. He has several tiny opal earrings on each ear.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered singing. He's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: To be a Shipwright again; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 38 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
