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Advanced [show]


Thoradin Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly whips and pickaxes. His auburn hair has been sun bleached extensively. His gray eyes dart from person to person.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east, but his parents moved at a very young age to the south. He moved out south to avoid the crime he committed. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Criminal record, Job, Immigrant. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Thoradin Stoutale, Male Dwarf Barbarian 3
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 38 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oblar Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a pastel suit. With a patchy silver beard and wild silver hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A powerful wizard made him what he is. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Oblar's homeland. Oblar decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Mentor, Guardian. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Oblar Glenfellow, Male Halfling Warrior 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)15 (+2) 18 (+4)10 (+0)
Skills Acrobatics +7, Arcana +5
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 300 gp.


Social Check DCs


Thorin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy black suit. His silver hair is lengthy. He has violet eyes and a black hat with a brown feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Cartwright, Thorin learned a great deal about his father's area of expertise. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Thorin Torunn, Male Dwarf Rogue 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 18 (+4)8 (-1)
Skills Religion +5, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Raer Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered kukri and tarnished club as well. His black hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Raer has worked very hard to control his curse. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Job, Nature. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Raer Iranapha, Male Elf Fighter 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Malmûg Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His long white hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor.

Ideals: Artistic. Bonds: Poor, Attractive, Job, Family. Occupation: Barrister

Voice: German accent

Attributes [hide]

Malmûg Altham, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 sp. Rock crystal (80 gp). Tiger eye turquoise (16 gp). Lapis lazuli (16 gp). 1 Minor magic item.


Social Check DCs

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