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Advanced [show]


Beloril Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His black hair has been sun bleached extensively. His eyes are violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Farmer, who enjoyed hunting, Beloril was taken on many hunting expeditions. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Joker, Professionalism. Flaws: Fearful. Bonds: Nature, Job. Occupation: Bowyer

Voice: Low and grunting

Attributes [hide]

Beloril Helcral, Male Dwarf Rogue 6
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 600 gp. Red-brown spinel (40 gp). Blue quartz (12 gp). Jasper (50 gp).


Social Check DCs


Dworic Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His chestnut hair is greasy and uncared for. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Gifted. Flaws: Ugly, Disease, Racist. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Dworic Hammerstone, Male Dwarf Druid 6
Medium (4'5") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Deception +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 60000 cp. Star rose quartz (80 gp). Citrine (80 gp). Tourmaline (80 gp). Carnelian (80 gp). 1 Masterwork Artisan’s tools. 1 Superior lock.


Social Check DCs


Trym Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He carries a battered shortbow and tarnished dagger as well. With a patchy blonde beard and wild blonde hair. His ears are large.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.

History: He got into the Beggar business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Trym Floshem, Male Half-Elf Aristocrat 11
Medium (5'2") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Arcana +7, Investigation +7
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. Jeweled anklet (3000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Huckabee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. He wears his chestnut hair up. He has amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Cook for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Gerard Huckabee, Male Human Cleric 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Ralf Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear blue tank tops with green pants. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated, Gifted. Flaws: Fearful. Bonds: Military. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Ralf Trollope, Male Human Warrior 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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