Târz Everleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Attractive, Religious, Enemies. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 36 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 19 (+4) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
Possessions: 500 gp.
Kaladan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He keeps his long rusty crest kept up in a rat tail. His eyes, though not visible through his cowl, are red.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small forest village. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out
Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Adventurer, Nature. Occupation: Banker
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Broce Nackle, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and curly. His eyes are likewise green.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant, Poor. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theriatis Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a auburn handlebar mustache and slicked back auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Attractive, Criminal record, Nature. Occupation: Fletcher
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. White pearl (80 gp). Citrine (70 gp). Pink pearl (80 gp). Golden yellow topaz (1600 gp).
Fragrant In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his cinnamon fur. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father
Ideals: Justice. Flaws: Secretive. Bonds: Immigrant, Attractive, Slave. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 17)
Armor Class 15
Hit Points 78 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5
Possessions: 700 pp. Aquamarine (300 gp). Brown-green garnet (80 gp). Silver pearl (80 gp). Bloodstone (80 gp). Zircon (80 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Zircon (80 gp). Zircon (80 gp). Lapis lazuli (4 gp). Moss agate (4 gp). Bloodstone (80 gp). Blue quartz (4 gp). Rock crystal (80 gp). Rose (80 gp). Black opal (1200 gp). Hematite (4 gp). Tourmaline (80 gp). Deep green spinel (80 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Deep green spinel (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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