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Ulfgar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy auburn hair. His amber eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ulfgar took refuge in the old dungeon and found the beat up spear and armor he uses now. He struck the Knight job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and to be a interpreter again

Flaws: Selfish. Bonds: Family, Nature, Job, Military. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Ulfgar Helcral, Male Dwarf Commoner 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. Black opal (1400 gp). Rhodochrosite (9 gp). Carnelian (40 gp). Deep blue spinel (600 gp). Azurite (9 gp). White pearl (120 gp). Blue quartz (9 gp). Golden yellow topaz (600 gp). White opal (1400 gp).


Social Check DCs


Eiravel Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of bows on his belt, each one with a amber on the hilt. He has a very tight haircut. He has a dull look in his gray eyes.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Disease. Bonds: Family, Criminal record, Job. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Eiravel Xistsrith, Male Elf Warrior 10
Medium (4'7") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Perception +6, Stealth +7
Senses Passive Perception 17
Languages Common, Elven, Undercommon, Giant, Gnoll, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Gul Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is long and blonde with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His fierce blue eyes like to dwell on things.

Personality: He likes to make people angry or surprised. Ar-Gul is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Attractive, Poor, Family, Immigrant. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Ar-Gul Royal, Male Half-Orc Warrior 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. Azurite (9 gp).


Social Check DCs


Chem Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His black hair is heavily combed to the left. His eyes are red and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Mundane, Ugly. Bonds: Job. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Chem Compassion, Male Tiefling Bard 14
Medium (5'8") Tiefling, True Neutral (CR 14)
Armor Class 12
Hit Points 93 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)19 (+4) 12 (+1)13 (+1)
Skills Stealth +7, Survival +6
Senses Passive Perception 11
Languages Common, Goblin, Orc, Infernal, Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174333310

Possessions: 6000 gp. A small bag of saffron. (20 gp). Jeweled anklet (4000 gp). 1 Medium magic item.


Social Check DCs


Rolf Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Doctor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His black hair is cut jaggedly and amateurishly. His eyes are violet and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west, but his parents moved at a very young age to the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against dire rats; and revenge

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, Family, Enemies. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Rolf Galanodel, Male Half-Elf Druid 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 15 (+2)17 (+3)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs

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