Manfred Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of rapiers on his belt, each one with a ruby on the hilt. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Disciplined. Bonds: Criminal record, Poor. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 250 pp. Star ruby (1300 gp). Red garnet (110 gp). Red-brown spinel (110 gp). Deep blue spinel (1500 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp).
Andram Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is smooth and relatively long. He has gold eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Andram was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Entrepeneur, Justice. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Chrysoberyl (60 gp).
Lewis Benson, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears crescent spectacles with a black brim.
Personality: Lewis wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Lewis hails from a village terrorized by illithids. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Two Llamas On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in white turtlenecks beneath a black coat with brown slacks. His brown fur is lengthy. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Two Llamas was born in the west. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well.
Ideals: Persistence, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
Possessions: 1100 gp. White pearl (90 gp). White pearl (90 gp). Amethyst (90 gp). Smoky quartz (20 gp).
Suhnae Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears rags and sports a simple walking cane, marred by chocolates. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: Born in the west his family was never financially stable. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in club use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Suhnae was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Someone believes him a fraud.
Ideals: Optimist, Pacifist, Fighting. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Adventurer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Banded agate (9 gp).
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