Fax Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. He has done his best to style his red crest to look like a famous performer. His red eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: His mother raised him in a mountain cabin. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Expand his business; and to reunite with his absent father
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 97 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 gp. Lapis lazuli (8 gp). Coral (100 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Carnelian (40 gp). Zircon (40 gp). Moonstone (40 gp). Lapis lazuli (8 gp). Alexandrite (1400 gp). Hematite (8 gp).
Ûshbaka Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light blue in addition to tight pants. He is muscular with a powerful set of arms. He wears a top hat to cover his moderate length blonde hair. His green eyes are slightly larger than normal.
Personality: Ûshbaka is depressed about a lot of things. He tends to be a nihilist. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ûshbaka hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and his relatives are trying to arrange a marriage
Flaws: Depressed, Ugly. Bonds: Religious, Enemies, Family. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 5000 sp.
Veit Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His red hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.
History: He was born in the east, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and seeks redemption
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Half-Plate.
Two Llamas In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his brown fur up. This amber eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Depressed, Addict. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp.
Lewis Everleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a golden handlebar mustache and slicked back golden hair. He has a dull look in his gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in greataxe use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To protect his home; and meet up once more with his childhood friend
Ideals: Persistence, Fighting. Bonds: Enemies, Adventurer, Guardian. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!