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NPC Generator

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Advanced [show]


Odorr Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He has a long black beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Entrepeneur. Flaws: Shy, Antagonistic, Depressed. Bonds: Job. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Odorr Wesley, Male Half-Orc Aristocrat 14
Medium (6'8") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 58 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 pp. Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (100 gp). Embroidered and bejeweled glove (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item.


Social Check DCs


Umpen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Locksmith profession.

History: Born to a pair of adventurers, Umpen grew up listening to his father's many stories. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and many illithids want him driven away

Ideals: Fighting, Joker. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Umpen Tarkelby, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 53 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)11 (+0) 10 (+0)18 (+4)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Andram Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. He has moderate length dark red hair. He has white eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Military, Family. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Andram Flaw, Male Tiefling Cleric 1
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 8 (-1)18 (+4)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Tarhun Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He has a dull look in his gold eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Dilettante. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Secretive, Shy. Bonds: Attractive, Job. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Tarhun Lhamboldennish, Male Dragonborn Wizard 6
Medium (6'5") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Foxilon Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his scythe. His brown hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Foxilon Underbough, Male Halfling Ranger 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)18 (+4) 16 (+3)16 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Terran, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 gp.


Social Check DCs

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