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Blorg Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He has a very tight haircut. His eyes are a pleasant blue.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Herbalist business at a young age. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many gnolls want him driven away; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Poor, Enemies, Adventurer, Job, Family. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Blorg Barlow, Male Half-Orc Rogue 6
Medium (6'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 8000 sp.


Social Check DCs


Dabbledob Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and typically wears green cloth garments or leather armor. His right leg appears badly burned and disfigured. His white hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Dabbledob lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Job, Rich, Family. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Dabbledob Garrick, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 18 (+4)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Flame Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His fur is cut close to his head. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He has drifted from career to career and currently works as a Guard.

Motivation: Expand his business; and to end his boredom

Flaws: Mundane. Bonds: Immigrant, Job, Slave. Occupation: Guard

Voice: Speaks with a cold

Attributes [hide]

Flame Wind, Male Tabaxi Commoner 5
Medium (5'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 100 gp. Violet garnet (1500 gp).


Social Check DCs


Delg Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and wears tattered old clothes. He has auburn hair. His green eyes peer out from beneath his feathered grey hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: Born in the east his family was never financially stable. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Slave. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Delg Holderhek, Male Dwarf Ranger 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs


Sun Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His yellow fur is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Sun Thunder, Male Tabaxi Monk 19
Medium (6'7") Tabaxi, True Neutral (CR 19)
Armor Class 10
Hit Points 104 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 10 (+0)20 (+5)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +6

Possessions: 17000 gp. Old masterpiece painting (1300 gp). Jeweled electrum ring (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). A roughly beaten golden orb (30 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (1800 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (1800 gp). Jeweled anklet (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Cloth of gold vestments (30 gp). Gold cup set with emeralds (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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