Adran Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He is bristling with hidden weapons, mostly scimitars and morningstars. His golden hair and beard is wavy and long. His eyes are a pleasant amber.
Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.
History: Gifted from a young age, Adran studied abroad. Brilliant and gifted he never wanted to apply himself. He has worked as a Spice Merchant like his mother before him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants a kiss
Ideals: Logical, Gifted. Bonds: Criminal record, Guardian, Job, Has a crush. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 105 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
Possessions: 4000 gp. A delicate brass dragon egg (20 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (150 gp). Silver comb with moonstones (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold cup set with emeralds (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His gray fur is braided into rings. His fierce hazel eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: Many dire rats want him driven away; and sabotage a competitor
Ideals: Passionate. Bonds: Attractive, Job, Military, Enemies. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Barclay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He keeps his chestnut hair in a flapper bob. This hazel eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Ralf hails from a village terrorized by illithids. Ralf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ralf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies, In love. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 500 gp. 1 Crowbar.
Alvyn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his grey robe and has his flail always slung over his shoulder. His tied-back hair is golden. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Alvyn's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Animal Trainer and found it very stressful. He struck the Animal Trainer job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to open a new tavern
Ideals: Impeccable. Bonds: Enemies, Slave, Job, Rich. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Aramil Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He has a brown handlebar mustache and slicked back brown hair. He has brown eyes and a tan hat with a black feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Painter in town.
History: The child of a Bather, who enjoyed hunting, Aramil was taken on many hunting expeditions. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Painter.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Ignan, Sylvan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
