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Advanced [show]


Salasar Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. His crest is cut close to his head. His fierce gold eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Salasar was born in the north. At a young age he loved to build and create. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Philantrophist, Persistence. Bonds: Attractive, Military, Adventurer. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Salasar Mystan, Male Dragonborn Rogue 7
Medium (6'5") Dragonborn, Lawful Good (CR 7)
Armor Class 14
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 8000 sp. Solid gold idol (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Insomniac, Emotional. Occupation: Farmer

Voice: growls and snarls, animalistic

Attributes [hide]

Barendd Daerdahk, Male Dwarf Wizard 7
Medium (4'4") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 600 gp. Black pearl (600 gp).


Social Check DCs


Arjhan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to cover his moderate length bronze crest. He has gleaming, smiling gold eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arjhan is combative with any and all who dare try his patience in the slightest.

History: Arjhan was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Ugly, Cynical. Bonds: Poor, Family. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Arjhan Mystan, Male Dragonborn Expert 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Peter O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is bristling with hidden weapons, mostly longbows and shortbows. His hair is long and brown with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out east to avoid the crime he committed. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Insomniac, Antagonistic, Disease. Bonds: Criminal record. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Peter O'Leary, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Coral (60 gp). Freshwater pearl (11 gp). Jade (60 gp).


Social Check DCs


Olunt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Doctor does. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Mayor again; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Job, Family, Nature. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Olunt Strongheart, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs

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