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NPC Generator

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Advanced [show]


Gruk Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His long white hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Assassin business at a young age. Cursed with unlife at a very young age, Gruk has worked very hard to control his curse. He became a Assassin soon after.

Motivation: Further expansion of business.

Flaws: Ugly, Disease. Bonds: Poor, Enemies, Job. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Gruk Stratford, Male Half-Orc Fighter 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long brown beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: The child of a Gardener, who enjoyed hunting, Erky was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic, Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Erky Oomtrowl, Male Gnome Monk 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 15
Hit Points 68 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)16 (+3) 9 (-1)11 (+0)
Skills History +8, Insight +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Celestial, Elven
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4

Possessions: Sard (80 gp). Blue quartz (12 gp). Eye agate (12 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Black star sapphire (1000 gp). Hematite (12 gp). Blue sapphire (1000 gp). Citrine (80 gp). Carnelian (80 gp). Jade (130 gp). Lapis lazuli (12 gp). 1 Medium magic item.


Social Check DCs


Kerkad Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. He has wavy gold crest. His red eyes peer out from beneath his broad green hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Athletic, Disciplined. Bonds: Attractive, Enemies, Immigrant. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kerkad Mystan, Male Dragonborn Warrior 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ulfgar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear grey pants and tee shirts. He wears his brown hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Ulfgar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ulfgar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Ulfgar Trueanvil, Male Dwarf Bard 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 100 sp. 1 Breastplate.


Social Check DCs


Don Ansley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Gardener uniform. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his silver hair in a pixie cut. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has worked as a Gardener like his father before him.

Motivation: Further expansion of business; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Don Ansley, Male Human Adept 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs

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