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NPC Generator

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Advanced [show]


Shane Nash, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Nature, Enemies. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Shane Nash, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Jasper (40 gp).


Social Check DCs


Therai Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear white pants and tee shirts. His chestnut hair is lengthy. His eyes are black and catlike.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was granted psionic powers by his dying sister.

Motivation: Many dire rats want him driven away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Therai Sarcasm, Male Tiefling Commoner 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)15 (+2) 10 (+0)18 (+4)
Skills Nature +5, Performance +7
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1600 gp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Thervan Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: Thervan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wishes to resurrect an old love

Flaws: Insane, Addict. Bonds: Attractive, Poor, In love. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Thervan Berevan, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)18 (+4) 17 (+3)17 (+3)
Skills History +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Terran, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Ur-Dag Stapleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His chestnut hair is lengthy and is close to two feet long. He has brown eyes.

Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Ur-Dag was born the youngest of three triplets. Cursed with vampirism at a very young age, Ur-Dag has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: Many illithids want him driven away; and to unite with his brother

Flaws: Disease, Addict. Bonds: Attractive, Family, Enemies. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Ur-Dag Stapleton, Male Half-Orc Aristocrat 15
Medium (5'6") Half-Orc, True Neutral (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 16 (+3)8 (-1)
Skills Athletics +6, Perception +8
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8

Possessions: Black velvet mask with numerous citrines (120 gp). Carved bone or ivory statuette (10 gp). Jeweled anklet (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Cloth of gold vestments (120 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His hair is cut close to his head. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Mortician, but he got bored and became a Navigator. He has achieved small success as a Navigator.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Gerard Copeland, Male Human Ranger 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs

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