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NPC Generator

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Advanced [show]


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears bulky brown painted plate armor. His clothes are grease stained in places. His fur, while still mostly brown, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the south. He was an apprentice working in his father's forge. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Windy Timber, Male Tabaxi Paladin 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 99 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Athletics +6, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 110 pp.


Social Check DCs


Fragrant Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his beige fur up. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Religious, Rich. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Fragrant Moon, Male Tabaxi Warrior 6
Medium (5'7") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Aquamarine (500 gp). Alexandrite (500 gp). Aquamarine (500 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a red coat over a blue low-cut shirt, and a small hat upon his head and is in decent physical shape. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Darrak was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Darrak's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Darrak Goldfinder, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 350 gp. 3 Smokesticks.


Social Check DCs


Tûhorn Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, green, dusty cloak. His hair is auburn and curly. He has gleaming, smiling amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Tûhorn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Wants to open a new tavern; and a deep hatred of illithids

Ideals: Optimist. Bonds: Attractive, Immigrant, Enemies, Job. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Tûhorn Lincoln, Male Half-Orc Warrior 11
Medium (6'10") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 63 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)15 (+2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Orc, Celestial, Elven
Attacks Melee +9 / 3d8+5, Ranged +6 / 3d8+2, Grapple +6

Possessions: 1000 gp. Alexandrite (600 gp). Red garnet (120 gp). Smoky quartz (30 gp). Red spinel (120 gp). Rock crystal (30 gp). White pearl (120 gp). Blue star sapphire (1000 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Dayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy white suit. His white hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Poor, Religious. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Rolf Dayton, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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