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Advanced [show]


Dimble Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, brown cloak. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Bather business at a young age. He struck it rich when he found rare goods in large quantities. He has worked as a Bather like his father before him.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, In love. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Dimble Bafflestone, Male Gnome Fighter 11
Small (3'8") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 115 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)14 (+2) 9 (-1)8 (-1)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Aquan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 500 gp. Hematite (12 gp). Golden yellow topaz (1100 gp). Azurite (12 gp). Violet garnet (1100 gp). Eye agate (12 gp). Pink diamond (7000 gp). Blue quartz (12 gp). Rock crystal (40 gp). Golden yellow topaz (1100 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His brown hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Barendd took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: Wants his loneliness to end; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Criminal record, Has a crush. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Barendd Deepdelver, Male Dwarf Wizard 6
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 43 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 10 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Dalgal Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. His brown hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dalgal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is unsatisfied with his job; and a deep hatred of dire rats

Ideals: Gifted. Bonds: Attractive, Job, Religious, Enemies. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dalgal Holderhek, Male Dwarf Barbarian 5
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 58 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Harley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Joker, Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Randal Harley, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Damakos Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt. He wears a colorful flower in his brown hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. After a long history of fighting, Damakos and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Immigrant, Attractive. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Damakos Ideal, Male Tiefling Warrior 4
Medium (5'4") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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