Alexandre Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has a large red mantle and cape that has been intricately interwoven into his green robe. He has moderate length golden hair. His blue eyes dart from person to person.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Cartwright mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Fighting. Flaws: Addict, Disease, Insomniac. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp.
Sindri Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy white suit. He wears a colorful flower in his golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He uses divination through singing.
History: He comes from a rich western family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.
Motivation: Many orcs want him driven away; and someone believes him a fraud
Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Rich, In love. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Adam Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His red hair is cut short with large spiked bangs in the front. He has green eyes and a brown hat with a tan feather.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk; and a deep hatred of orcs
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 380 gp. 1 Masterwork Common Melee.
Therai Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His white hair is braided into rings. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.
History: He was raised in a forest tribe. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Fargas Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large green mantle and cape that has been intricately interwoven into his black robe. His auburn hair is unkempt and raggedy. His eyes are likewise gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Jet (60 gp). Alexandrite (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!