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Advanced [show]


Dalgal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He has wavy auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. After a long history of fighting, Dalgal and his spouse have recently divorced.

Motivation: He's in love; and he would like to get married and retire

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Immigrant, Has a crush. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Dalgal Trollbleeder, Male Dwarf Commoner 5
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Bloodstone (80 gp).


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His white hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Bounty Hunter in town.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Shoemaker, but he got bored and became a Bounty Hunter. After a long history of fighting, Wrenn and his spouse have recently divorced.

Motivation: To be a Shoemaker again; and to pay off his debts

Ideals: Impeccable. Flaws: Mundane, Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Wrenn Ironhide, Male Gnome Bard 5
Small (3'4") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp.


Social Check DCs


Frederick Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a grey coat, he is not a threatening figure. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.

History: The child of a Soapmaker, who enjoyed hunting, Frederick was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better world.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Criminal record, Nature. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Frederick Ethanasath, Male Half-Elf Bard 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright blonde hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Barber father left him crippled. He now mingles about in high society.

Motivation: He feels threatened by others; and money/treasure

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Rich. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Ozyman Honeypot, Male Halfling Barbarian 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 16
Hit Points 101 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Performance +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1600 gp. Carnelian (30 gp). Carnelian (30 gp). Coral (70 gp). Silver pearl (70 gp).


Social Check DCs


Two Llamas Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of shortspears on his belt, each one with a amethyst on the hilt. His fur is cut close to his head. His eyes are copper.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Fortune-teller, Two Llamas learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Flaws: Sensitive, Secretive. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Two Llamas Timber, Male Tabaxi Aristocrat 6
Medium (6'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 600 gp.


Social Check DCs

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