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NPC Generator

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Advanced [show]


Tarhun Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His black crest is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Military. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Tarhun Ebynichtomonis, Male Dragonborn Cleric 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)17 (+3) 12 (+1)15 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 360 gp. Chrysoberyl (50 gp). Deep blue spinel (200 gp). Jasper (80 gp).


Social Check DCs


Adrik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair, when down, is lengthy. His hazel eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast island. After coming to the age of reason, Adrik took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Athletic, Gifted. Bonds: Criminal record, Nature. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Adrik Strongheart, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)12 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1000 cp. Large well-done wool tapestry (600 gp).


Social Check DCs


Ur-Dag Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Ur-Dag Cason, Male Half-Orc Warrior 11
Medium (5'5") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 100 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 16 (+3)16 (+3)
Skills Medicine +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3100 gp. Onyx (80 gp). Malachite (7 gp). Blue quartz (7 gp). Rose (80 gp). Black pearl (1300 gp). Emerald (1300 gp). Obsidian (7 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kerkad Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His silver crest is unkempt and raggedy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kerkad Hashphronyxadyn, Male Dragonborn Ranger 12
Medium (6'8") Dragonborn, True Neutral (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 18 (+4)12 (+1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 3000 gp. Golden yellow topaz (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Ernest Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of magic around his neck, and a club on his belt. His white hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Fighting, Philantrophist. Bonds: Attractive, Has a crush, Rich. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Ernest Waite, Male Half-Elf Monk 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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