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Advanced [show]


Bulzo Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. This hazel eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Bulzo Fastfoot, Male Halfling Sorcerer 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp. 1 Superior lock.


Social Check DCs


Alvyn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting white shirt and pants. He has a very tight haircut. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly, Selfish, Antagonistic, PTSD. Bonds: Guardian. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Alvyn Gobblefirn, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 44000 sp. Blue star sapphire (1000 gp). Jade (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Azzakh Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor, and carries sickles. His crest is scarlet and very short. This gold eyed northerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Adventurer, Enemies, Job. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Azzakh Mohradyllion, Male Dragonborn Wizard 4
Medium (6'5") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)18 (+4) 10 (+0)19 (+4)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Ignan, Aquan, Abyssal, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 100 gp.


Social Check DCs


Aerdeth Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a red coat. He has auburn hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Nature, Family. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Aerdeth Goltorah, Male Elf Commoner 6
Medium (5'4") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Athletics +5, Deception +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 600 gp.


Social Check DCs


Tree In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his glaive ready. He has no fur. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Tree would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Military. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Tree In the Wind, Male Tabaxi Druid 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1000 gp.


Social Check DCs

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