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NPC Generator

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Advanced [show]


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red fur is long and unkept. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Entrepeneur, Joker. Flaws: Ugly, Antagonistic. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Spring Candle, Male Tabaxi Monk 8
Medium (6'10") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 160 pp. 1 Minor magic item.


Social Check DCs


Skamos Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has white hair. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the south. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Soft and melodious

Attributes [hide]

Skamos Felicity, Male Tiefling Warrior 12
Medium (6'9") Tiefling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 95 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 16 (+3)15 (+2)
Skills Nature +7, Perception +7
Senses Passive Perception 17
Languages Common, Abyssal, Undercommon, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Silver chalice with lapis lazuli gems (90 gp). A delicate brass dragon egg (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bûth Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His black hair is knotted and matted. His eyes are amber and beady.

Personality: Bûth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Bûth was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Artistic, Persistence. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Bûth Kinsley, Male Half-Orc Fighter 14
Medium (6'9") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 123 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +8, Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +4

Possessions: 700 pp. Emerald (500 gp). Silver pearl (50 gp). Tourmaline (50 gp). Lapis lazuli (8 gp). Violet garnet (1300 gp). Rhodochrosite (8 gp). Deep green spinel (50 gp). Azurite (8 gp).


Social Check DCs


Enialis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a robe, a symbol of magic around his neck, and a sickle on his belt. His tied-back hair is blonde. His eyes are amber and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with music.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Enialis took refuge in the ruined castle and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Artistic, Impeccable. Flaws: Mundane. Bonds: Nature. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Enialis Xiloscient, Male Elf Cleric 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Suhnae Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: Suhnae was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Bonds: Attractive, Religious, Poor. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Suhnae Casilltenirra, Male Elf Barbarian 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Lapis lazuli (12 gp). Brown-green garnet (110 gp).


Social Check DCs

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