Rimmon Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple violet robe with black stripes complete with hood, and carries longswords. His brown hair is knotted and matted. His eyes are black and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted, Justice. Flaws: PTSD. Bonds: Military. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a white tunic with brown highlights, and long red pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His hair, while still mostly blonde, has prominent grey streaks. His eyes are a pleasant brown.
Personality: Calm and collected, he is a well trained Bricklayer. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal music training, and achieved minor success. He was granted psionic powers by his dying sister.
Motivation: To be a Layabout again; and he wants nothing more than to rejoin the army
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 13)
Armor Class 9
Hit Points 100 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +5
Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Goroth Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of his god around his neck, and a shortspear on his belt. He sports a flattop hair cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 6000 sp. Star ruby (1000 gp). Bloodstone (50 gp). Bloodstone (50 gp). Alexandrite (900 gp). Lapis lazuli (5 gp). Amethyst (70 gp). 1 Minor magic item.
Rivaan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" northern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a Stetson hat to hide his balding. His eyes are gold and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Rivaan has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Has a crush. Occupation: Servant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 10)
Armor Class 10
Hit Points 92 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 2300 gp. Chrysoberyl (50 gp). Star ruby (1200 gp). Deep green spinel (50 gp). Rich purple corundum (1200 gp). Chrysoberyl (50 gp). White opal (1200 gp).
Skirt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a faded coat and loose pants complete with deerstalker hat. Beneath his clothing is a huge mess of scar tissue. His gray fur, when down, is lengthy. He has yellow eyes.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Slave, Adventurer, Rich, Job. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 16)
Armor Class 14
Hit Points 148 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
Possessions: 6000 gp. Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (500 gp). Solid gold idol (900 gp).
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