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Advanced [show]


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is generally shirtless and showing off his tattooed chest. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Detective job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Rich, Nature, Job. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Gomory Barclay, Male Human Commoner 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)10 (+0) 12 (+1)9 (-1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 gp. Onyx (50 gp).


Social Check DCs


Yurk Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His tied-back hair is golden. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Yurk was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: To be a Miller again; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Immigrant, Job. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Yurk Burton, Male Half-Orc Paladin 11
Medium (5'6") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2200 gp. Peridot (20 gp). Peridot (20 gp). Citrine (20 gp).


Social Check DCs


Oblar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He carries with him a set of daggers on his belt, each one with a sapphire on the hilt. His silver hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Oblar Porridgepot, Male Halfling Fighter 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 60 pp. Black pearl (500 gp). Azurite (13 gp).


Social Check DCs


Jocelyn Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His white hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Beggar, his father struggled to pay the bills. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by illithids. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Enemies. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Jocelyn Cotton, Male Human Cleric 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. Golden pearl (100 gp).


Social Check DCs


Nalral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His skin is flawless and his green eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Attractive, Slave. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Nalral Holderhek, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Obsidian (10 gp). 1 Breastplate.


Social Check DCs

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