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Advanced [show]


Nordak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His moppish brown hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: Nordak was born in the north. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted, Persistence. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Nordak Bigtoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp. Citrine (50 gp). 1 Smokesticks.


Social Check DCs


Paymon Faith, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean tan cloak covering his clean studded leather. His black hair is kept up in a ponytail inside a deerstalker hat. This silver eyed northerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Paymon studied abroad. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Slave. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Paymon Faith, Male Tiefling Commoner 4
Medium (5'8") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp. Freshwater pearl (16 gp). Red spinel (130 gp). Black opal (500 gp). Freshwater pearl (16 gp).


Social Check DCs


Srorthen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a faded coat and loose pants complete with small hat. He keeps his long scarlet crest kept up in a rat tail. He has gleaming, smiling red eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: The child of western immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted divine powers by his dying sister.

Motivation: He's looking for his big break; and money/treasure

Ideals: Gifted. Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Srorthen Vangdondalor, Male Dragonborn Druid 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Sapply Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His head has been shaved. His green eyes peer out from beneath his broad violet hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Sapply Folkor, Male Gnome Cleric 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 160 gp. Citrine (30 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). 1 Good lock.


Social Check DCs


Paymon Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. He wears a colorful flower in his white hair. His eyes are likewise black.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Doctor in town.

History: Gifted from a young age, Paymon studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Gifted. Bonds: Attractive, Job, Has a crush. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Paymon Felicity, Male Tiefling Commoner 12
Medium (5'5") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 55 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 18 (+4)10 (+0)
Skills Perception +8, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp. Black pearl (1500 gp). Alexandrite (1500 gp). Sard (80 gp). Chrysoberyl (40 gp). Red spinel (40 gp).


Social Check DCs

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