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NPC Generator

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Advanced [show]


Bathin Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with Stetson hat. His hair is silver, silky, and of moderate length. He has gold eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born to a pair of adventurers, Bathin grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he's attracted to the pc

Ideals: Athletic, Logical. Bonds: Attractive, Has a crush, Adventurer. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Bathin Blur, Male Tiefling Warrior 3
Medium (5'5") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 18000 cp. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Pikar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'1" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His hazel eyes peer out from beneath his broad red hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Extrovert. Flaws: Greedy, Disease. Bonds: Attractive. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Pikar Goldfound, Male Halfling Adept 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Adventurer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is heavily combed to the right. His silver eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious, Military. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Mordai Panic, Male Tiefling Adept 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1000 gp. Carnelian (70 gp). Lapis lazuli (11 gp). Rhodochrosite (11 gp). Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Art Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black armored body suit, with a simple blue line shooting up and back down. His fur is orange and curly. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Art was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Art's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Opinionated, Logical. Flaws: Ugly, Antagonistic. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Art Of Clay, Male Tabaxi Warrior 6
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Tiger eye turquoise (14 gp). Alexandrite (1500 gp). Deep green spinel (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Wing, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a black and violet handkerchief worn on his left side. His blonde hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Trym Wing, Male Half-Elf Commoner 7
Medium (5'0") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Zircon (30 gp). Silver pearl (160 gp). Eye agate (16 gp).


Social Check DCs

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