Pelt Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple brown robe with grey stripes complete with hood. He keeps his long gray fur kept up in a rat tail. His amber eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Mercenary profession.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his sister to traveling adventurers; and to be a mercenary again
Flaws: Disease. Bonds: Religious, Job, Adventurer, Family. Occupation: Healer
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 55 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has a slight overbite and is overall scrawny. He wears his silver hair up. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Geoffrey took refuge in the ruined castle and found the beat up flail and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Philantrophist. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 700 pp. Peridot (60 gp). Black star sapphire (700 gp). Rose (60 gp). Star rose quartz (60 gp). Aquamarine (1500 gp). Moonstone (60 gp). Chrysoprase (60 gp). Rock crystal (60 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kothûg Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a robe, a symbol of luck around his neck, and a mace on his belt. His whole body is exceptionally muscular. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born in a small plains village. Through the years after Kothûg was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kothûg's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp.
Ûgakûga Moreno, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His eyes are green and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ûgakûga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise his children well; and nothing but the best is good enough for him
Ideals: Opinionated, Gifted, Fighting, Impeccable. Bonds: Family. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Deep green spinel (50 gp). Chrysoprase (80 gp). Jasper (80 gp). Freshwater pearl (5 gp). Eye agate (5 gp). 1 Minor magic item.
Flak Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His head has been shaved. His blue eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.
History: Flak was raised in a hard working conservative environment. A gifted student he started as a Tailor, but he got bored and became a Soapmaker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Impeccable, Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 900 gp. Lapis lazuli (15 gp). Violet garnet (900 gp). Blue quartz (15 gp). Aquamarine (900 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
