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NPC Generator

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Advanced [show]


Nutae Aloro, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He has red hair. He has green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south. Nutae was born on a far southern forest where he grew up under the tutelage of his mother, an expert Mortician. He has worked as a Mortician like his mother before him.

Motivation: He has passion for adventuring and risk; and retire the richest man in the south

Ideals: Passionate, Entrepeneur. Bonds: Immigrant, Job, Adventurer. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Nutae Aloro, Male Elf Expert 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. Iolite (60 gp).


Social Check DCs


Theodoric Middleton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He dresses in blue turtlenecks beneath a white coat with black slacks. He has done his best to style his chestnut hair to look like a famous performer. He has hazel eyes and a blue hat with a white feather.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job

Flaws: Racist. Bonds: Attractive, Job, Military, Criminal record. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Theodoric Middleton, Male Human Paladin 7
Medium (5'7") Human, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Red spinel (60 gp). 1 Minor magic item.


Social Check DCs


Pushkrimp Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His golden hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Blacksmith, who enjoyed hunting, Pushkrimp was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Blacksmith; and to settle down with his crush

Ideals: Fighting. Flaws: Addict. Bonds: Nature, Adventurer, Has a crush. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Pushkrimp Southey, Male Half-Orc Sorcerer 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 17 (+3)15 (+2)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Iolite (80 gp). Alexandrite (200 gp). Rose (80 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and wears tattered old clothes. His left leg appears badly burned and disfigured. His white hair is matted, messy, and big. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Hunter soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new hunter responsibilities is difficult

Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Erdan Beitz, Male Half-Elf Bard 4
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 18 (+4)14 (+2)
Skills Deception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Grumbar Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears green trousers with brown and white striped suspenders. He wears various colorful collared shirts. He carries a battered quarterstaff and tarnished hand crossbow as well. He has dyed his greying black hair a little too much giving a sharp black color. His fair skin shows little sign of his aristocratic breeding.

Personality: Grumbar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Grumbar studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grumbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Artistic, Extrovert, Gifted. Bonds: Attractive. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Grumbar Royston, Male Half-Orc Sorcerer 17
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 14
Hit Points 55 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 18 (+4)10 (+0)
Skills Nature +8, Religion +8
Senses Passive Perception 14
Languages Common, Orc, Gnome, Celestial
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666666

Possessions: 4000 gp. Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). Jeweled anklet (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Solid gold idol (300 gp). Golden circlet with four aquamarines (2000 gp). Gold and ruby ring (3000 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Golden circlet with four aquamarines (2000 gp). Jeweled gold crown (4000 gp). Silver ewer (10 gp). Gold dragon comb with red garnet eye (600 gp). An abacus with copper, silver and gold markers (140 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Jeweled gold crown (4000 gp). Fire opal pendant on a fine gold chain (2000 gp). Sapphire pendant on gold chain (2000 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Jeweled electrum ring (4000 gp).


Social Check DCs

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