Beloril Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many pastel ritualistic tattoos. He wears rags and sports a simple walking cane. His chestnut hair is thinning but still full. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a pair of adventurers, Beloril grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: Wants a kiss; and he wants to meet his childhood hero
Ideals: Artistic, Athletic. Flaws: Hedonist. Bonds: Poor, Adventurer, Has a crush. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 200 pp. Bloodstone (20 gp). Tiger eye turquoise (12 gp). Jade (110 gp). Red spinel (110 gp). Tiger eye turquoise (12 gp). Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Zircon (20 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alvyn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His long silver hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Alvyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Poor, Nature. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 39000 sp. 1 Half-Plate. 1 Breastplate.
Morthos Music, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears black leather gloves, a black jacket, and tight pants. He wears a feathered hat to hide his balding. His eyes are likewise red. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. Morthos enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Morthos was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Professionalism. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item.
Smoking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His white fur is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Smoking was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Wiggan Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and red, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His auburn hair is greasy and uncared for. His violet unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Disciplined, Logical. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Ignan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 30000 cp. Golden yellow topaz (900 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
