Gilbert Snape, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He wears a top hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also hits on women, regardless of circumstances.
History: The child of a Dilettante, who enjoyed hunting, Gilbert was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Criminal record, Has a crush, Nature, Adventurer. Occupation: Slave Trader
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp.
Naill Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He is typically in his Merchant uniform. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: He got into the Merchant business at a young age. A freak accident while working with his Assassin father left him crippled. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 100 gp.
Krimmon Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered white stockings. He has a slight overbite and is overall scrawny. His long black hair is drawn into a two foot long braid. This gray eyed northerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He uses divination through singing.
History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mayor for the past few years.
Motivation: Many brigands want him driven away; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (400 gp).
Morgran Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries rapiers. With bright black hair and a scraggly beard. His amber eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He has a minor phobia of water and hates getting wet.
History: A powerful brothel owner made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Shy, Fearful, Antagonistic. Bonds: Mentor, Family. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 pp.
Zook Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He wears his brown hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Zook isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his brother's freedom.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father
Ideals: Impeccable, Professionalism. Bonds: Rich, Family, Military. Occupation: Farmer
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Sardonyx (60 gp). Aquamarine (700 gp). Malachite (8 gp).
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