Enialis Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely brown suit with blue socks and a vest with buckled shoes. His silver hair is lengthy. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he is content
Ideals: Extrovert, Persistence. Flaws: Mundane. Bonds: Military, Religious. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1400 gp. Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (600 gp).
Nimble On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is yellow, silky, and of moderate length. His hazel eyes peer out from beneath his feathered white hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Attractive, Criminal record. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Buckler.
Vrondiss Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his glaive. He is muscular with a powerful set of arms. His crest is greying and his face has many wrinkles. His eyes are red.
Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Optimist, Professionalism. Bonds: Rich, Adventurer. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Thorin Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His silver hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the west to a Stylist, Thorin learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and a deep hatred of dire rats
Flaws: Ugly, Shy. Bonds: Enemies, Job, Mentor. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Mehen Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, tan, dusty cloak. His crest, while still mostly gold, has prominent grey streaks. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He wants to get laid; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Selfish, Impulsive. Bonds: Nature, Adventurer, Has a crush. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
