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Advanced [show]


Altho Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears professional attire. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: Altho is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Optimist. Bonds: Attractive, Mentor. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Altho Swiftwhistle, Male Halfling Rogue 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Pallabar Nackle, Male Gnome Commoner 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). 1 Masterwork Heavy steel shield. 1 Breastplate.


Social Check DCs


Sindri Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, grey, dusty cloak, and is pretty ugly. He has wavy silver hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Nature, Rich. Occupation: Guard

Voice: Raspy

Attributes [hide]

Sindri Albaratie, Male Gnome Rogue 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light blue in addition to tight pants. His crest is scarlet and curly. His eyes, though not visible through his cowl, are red.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He would like to get married and retire; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Has a crush. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Rogue 12
Medium (6'7") Dragonborn, Neutral Good (CR 12)
Armor Class 10
Hit Points 37 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 16 (+3)15 (+2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a pastel vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair, when down, is lengthy. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Tealeaf, Male Halfling Druid 13
Small (3'4") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 123 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 1000 gp. Tiger eye turquoise (13 gp). Freshwater pearl (13 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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