Gomory Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His broad hat is riddled with cuts and holes. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Ugly, Shy. Bonds: Military, Poor, Adventurer. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 14)
Armor Class 14
Hit Points 102 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +8
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item.
Smoking Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear white tank tops with tan pants. He has no fur. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Performer for hire.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Disease, Shy. Bonds: Nature, Job. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 3000 gp. Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (400 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sindri Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man sports green clothing, slightly heavier than average wear. His brown hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.
Personality: Sindri hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Sindri was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp.
Pirithin Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a brothel owner, Pirithin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he is greedy
Flaws: Addict, Fearful. Bonds: Attractive, Rich, Mentor. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Alchemist’s fire.
River Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a grey costume with the symbols of the sun god on his torso, and a wedding ring on his left hand. His orange fur is slicked back into a classic pompadour. This amber eyed southerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small island village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor.
Flaws: Addict, PTSD. Bonds: In love, Job, Nature. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!