Morkral Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear ponchos typically of a light blue in addition to tight pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Morkral lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: To end his boredom.
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Job, Family. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 92 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 20 (+5) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Azurite (6 gp). Red-brown spinel (150 gp). Banded agate (6 gp). Jet (150 gp).
Dain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed southerner is not easily forgotten.
Personality: Dain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Fortune-teller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fortune-teller soon after.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Fighting, Athletic, Impeccable. Bonds: Job, Adventurer. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 89 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
Possessions: 2000 gp. Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Jeweled gold crown (5000 gp). A delicate silver chain set with a tourmaline (10 gp). A delicate brass dragon egg (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zâthra Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is typically in his Unemployed uniform. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is short and chestnut. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Zâthra was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, Insane. Bonds: Job, Rich, Criminal record. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 54 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.
Solomon Ryley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Body Guard, who enjoyed hunting, Solomon was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. Banded agate (13 gp). 1 Masterwork Light wooden shield. 1 Masterwork studded leather.
Marbas Despair, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'7" and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His right leg appears badly burned and disfigured. His black hair is singed and shortened. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Marbas was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and money/treasure
Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Terran, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
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