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Advanced [show]


Trey Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver and very short. He has gleaming, smiling gray eyes.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Guardian, Job, Immigrant, Rich. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Trey Dalanthan, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Guard. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Baern took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and his religion dominates his actions

Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Religious, Nature. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Baern Eversharp, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: Tourmaline (80 gp). Iolite (50 gp). Jet (80 gp).


Social Check DCs


Qualen Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. His silver hair is still thick. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Qualen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Qualen lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Qualen was left his mother's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Military, Family. Occupation: Soapmaker

Voice: Gruff and masculine

Attributes [hide]

Qualen Pingun, Male Gnome Druid 6
Small (3'7") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)18 (+4) 14 (+2)17 (+3)
Skills Deception +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant, Druidic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Megged Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive, Military. Occupation: Interpreter

Voice: Booming voice

Attributes [hide]

Megged Compton, Male Half-Orc Warlock 7
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Insight +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Aloro, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man usually wears his grey robe and has his whip always slung over his shoulder. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: Enialis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out south to avoid the crime he committed. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Artistic, Justice. Bonds: Poor, Criminal record, Immigrant. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Enialis Aloro, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 12 (+1)17 (+3)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Moss agate (4 gp). 1 Masterwork Common Melee.


Social Check DCs

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