Tarak Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. His black hair is heavily combed to the right. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the south; and to protect his home
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Cynical, Addict. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 9000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.
Skamos Clever, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His black hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Optimist. Bonds: Rich, Job, Attractive, Family. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp.
Crampernap Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in black turtlenecks beneath a red coat with black slacks. His hair is golden and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: The child of southern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Mormo Principle, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He wears a top hat to cover his moderate length blue hair. He has gleaming, smiling red eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Entrepeneur, Joker. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 44000 sp. 1 Minor magic item.
Adrik Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this man dresses well, typically a more casual-formal manner. He wears his red hair down. His eyes are likewise gray. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born at the edge of vast plains. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Family, Nature. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Bullseye lantern. 1 Masterwork manacles. 1 Good lock. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
