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Advanced [show]


Salasar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and is typically in his Merchant uniform. His right hand appears badly burned and disfigured. He wears his rusty crest down. His gold eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Salasar's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His necromantic abilities were realized during a raid on his village. He has achieved small success as a Merchant.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Job. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Salasar Pfaphnyrennish, Male Dragonborn Expert 10
Medium (6'1") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 160 pp. White pearl (160 gp). Malachite (11 gp). Golden pearl (160 gp). Smoky quartz (70 gp).


Social Check DCs


Baern Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears baggy violet pantaloons and a brown scarf. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His black hair is kept up in a ponytail inside a Stetson hat. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. When Baern reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice. Flaws: Addict. Bonds: Rich, Military, Family. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Baern Stoutale, Male Dwarf Warrior 11
Medium (4'0") Dwarf, True Neutral (CR 11)
Armor Class 12
Hit Points 109 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: Jasper (30 gp). Carnelian (30 gp). Citrine (30 gp). Chrysoprase (30 gp). Deep blue spinel (700 gp). Obsidian (4 gp). Zircon (30 gp). Blue star sapphire (1400 gp). Amber (150 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His orange fur is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Flaws: Shy. Bonds: Family, Rich, Immigrant, Debt. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Aura Timber, Male Tabaxi Commoner 6
Medium (5'3") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)18 (+4) 13 (+1)14 (+2)
Skills Sleight of Hand +7, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Giant, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Krimmon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light green in addition to tight pants, and is pretty ugly. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He struck the Fletcher job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Krimmon Hogcollar, Male Halfling Cleric 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.


Social Check DCs


Conrad Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His moppish brown hair is in a traditional bowl cut. His green eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a island tribe. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Flaws: Ugly, Racist. Bonds: Family, Nature, Criminal record. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Conrad Colton, Male Human Expert 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp.


Social Check DCs

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