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Advanced [show]


Melech Chance, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man sports red clothing, slightly heavier than average wear. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Melech's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: To end his boredom.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Melech Chance, Male Tiefling Warrior 4
Medium (6'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Altho Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fisher. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Miller, who enjoyed hunting, Altho was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Nature, Family. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Altho Fastfoot, Male Halfling Expert 10
Small (3'4") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Nature +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ivellios Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green cloak and cross-gartered grey stockings. His chestnut hair is styled in orderly dreadlocks. This hazel eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Ivellios Othronus, Male Half-Elf Expert 15
Medium (5'2") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 68 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Athletics +8, History +8
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Gnome
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +8

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Mamnen Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mamnen Fealty, Male Tiefling Commoner 8
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 18 (+4)10 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Draconic, Druidic, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Nordak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. He has a small bristly mustache and wavy red hair. His ears are large.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: Nordak lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Dwarven compassion; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Insane, Racist. Bonds: Family, Has a crush. Occupation: Ruler

Voice: German accent

Attributes [hide]

Nordak Dankil, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs

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