Umpen Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky green painted plate armor. His red hair is knotted and matted. He has a dull look in his brown eyes.
Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. Umpen was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Religious, Enemies. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 35000 sp. 1 Minor magic item.
Diggory Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. He has a hunchback. His hair is brown and very short. His green eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the north. He helped his mother out around the business and became quite the natural. He became a Cook soon after.
Motivation: To be a Detective again; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp. Golden yellow topaz (800 gp). Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.
Rangrim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. His auburn hair is lengthy and is close to two feet long. He has brown eyes and a black hat with a tan feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.
History: Born in the east to a Weaver, Rangrim learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Artistic. Flaws: Ugly, Shy, PTSD. Bonds: Job. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1700 sp.
Hunter Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Hunter lived on a farm with his father, near the main road leading to a nearby town. In his 15th year, his parents were killed by a illithids raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Bonds: Attractive, Criminal record, Family, Enemies. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 4000 sp. 1 Minor magic item.
Hobart Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear black tank tops with yellow pants. He is muscular with a powerful set of arms. His chestnut hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Hobart lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has recently gotten a pet goose that steals things from people.
Motivation: Wants a kiss; and he has decided he is irredeemable
Ideals: Athletic. Bonds: Criminal record, Family, Job, Has a crush. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 27 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Giant, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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