Roondar Offund, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his red robe and has his shield always slung over his shoulder. He is bald on top and has large white tufts of hair around his ears. His amber eyes peer out from beneath his broad red hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.
History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Secretive, Addict. Bonds: Nature, Religious. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 4000 sp. An abacus with copper, silver and gold markers (100 gp). A small bag of saffron. (20 gp). Gold music box (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item.
Zook Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, white, dusty cloak. His silver hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the south. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Money/treasure; and a deep hatred of dire rats
Ideals: Athletic. Flaws: Addict. Bonds: Job, Immigrant, Enemies, Rich. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 107 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (30 gp). Silver comb with moonstones (1000 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled electrum ring (8000 gp). Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Medium magic item.
Thomas Middleton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly sais and bows. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.
History: Born in the north to a Glassblower, Thomas learned a great deal about his mother's area of expertise. A few years later when the west was not economically sound they moved to his current location. He has worked as a Glassblower like his mother before him.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Ideals: Logical. Flaws: Depressed. Bonds: Criminal record, Job, Immigrant. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (120 gp).
Oppleby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. He carries with him a set of shortspears on his belt, each one with a emerald on the hilt. His blonde hair is cut short with large spiked bangs in the front. His violet eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Seeks redemption; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Bonds: Job, Criminal record, Rich, Religious. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Great Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop fur cut. His eyes are green and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Shoemaker profession.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: He is content; and he is greedy
Ideals: Justice. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Barber
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 14)
Armor Class 11
Hit Points 60 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!