Jabbie Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is overprotective of those who hire his services. He has all his life been fascinated with dancing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Jabbie was born on a far western island where he grew up under the tutelage of his father, an expert Herbalist. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home.
Ideals: Artistic. Bonds: Attractive, Guardian, Slave, Immigrant. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate.
Namfoodle Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He is wearing colorful clothing, dressed as a Apothecary. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.
Lewis Staurheim, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his silver hair up in a very large beehive style do. He has several tiny jet earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by giants. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He is greedy; and someone believes him a fraud
Ideals: Joker, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1500 gp. Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.
Simon Barney, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His silver hair is smooth and relatively long. He has a dull look in his green eyes.
Personality: Calm and collected, he is a well trained Ruler. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Impeccable. Bonds: Job, Adventurer, Enemies. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 6000 sp. White opal (1600 gp). Blue quartz (5 gp). Tiger eye turquoise (5 gp). Peridot (50 gp).
Ahvain Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky blue painted plate armor. He wears his white hair up. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Ahvain will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business; and expand his business
Ideals: Extrovert, Entrepeneur. Flaws: Secretive. Bonds: Slave, Job. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
