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Advanced [show]


Akmen Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His chestnut hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Akmen was born on a far southern island where he grew up under the tutelage of his mother, an expert Miner. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant, Attractive. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Akmen Sympathy, Male Tiefling Barbarian 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 90 pp.


Social Check DCs


Beloril Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Religious, Adventurer. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Beloril Eversharp, Male Dwarf Warlock 7
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 15 (+2)8 (-1)
Skills Deception +2, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Lewis Everly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his white robe and has his longbow always slung over his shoulder. His hair is white and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. A gifted student he started as a Carter, but he got bored and became a Armorer. He has achieved small success as a Armorer.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Addict, Shy. Bonds: Enemies, Nature, Job. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Lewis Everly, Male Human Commoner 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 80 gp. White pearl (130 gp).


Social Check DCs


Sun Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and grey handkerchief worn on his right side. His gray fur is long and unkept. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Sun was left his mother's suit of armor and trained in its use and care. He has worked as a Sculptor like his mother before him.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Justice. Flaws: Ugly, Shy, Mundane. Bonds: Military, Job. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Sun Prim Posies, Male Tabaxi Aristocrat 16
Medium (6'5") Tabaxi, Neutral Evil (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Investigation +8, Religion +8
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4

Possessions: 7000 gp. Obsidian (6 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Banded agate (6 gp). Bloodstone (20 gp). Blue sapphire (1100 gp). Amethyst (140 gp). Azurite (6 gp). Rock crystal (20 gp). Azurite (6 gp). Alexandrite (1200 gp). Fiery yellow corundum (1100 gp). Blue star sapphire (1100 gp). 1 Medium magic item.


Social Check DCs


Tordek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His golden hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Tordek Daerdahk, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 11 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. 1 Silk rope.


Social Check DCs

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