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NPC Generator

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Advanced [show]


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and is wearing a long, white, dusty cloak. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Shy. Bonds: Nature, Adventurer, Criminal record. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tod Sunmeadow, Male Halfling Rogue 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 52 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 10 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Krûk Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. He wears his hair in dreadlocks. He has gray eyes and a blue hat with a black feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Krûk lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Krûk Barclay, Male Half-Orc Sorcerer 4
Medium (6'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Ahvain Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears tattered old clothes. He has a hunchback. His moppish red hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 9 years.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ahvain Xiloscient, Male Elf Warlock 4
Medium (5'4") Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Azurite (12 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs


Morkral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his rapier. He has wavy chestnut hair. His hazel eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 3 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Morkral's homeland. Morkral decided to take the middle way and become a bodyguard. Some 10 years later his spouse died after the birth of his son. Heartbroken, Morkral never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants his loneliness to end; and he has a crush on the local priest

Ideals: Fighting. Bonds: Immigrant, In love, Has a crush. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Morkral Thrahak, Male Dwarf Bard 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 65 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 4000 gp. Gold dragon comb with red garnet eye (700 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Jeweled gold crown (8000 gp). Finely wrought small gold bracelet (60 gp). A silver and pearl hairclip (60 gp). Sapphire pendant on gold chain (1200 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt and is in decent physical shape. His chestnut hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: Born in the south to a Guard, Vondal learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Vondal Orcfoe, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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