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NPC Generator

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Advanced [show]


Paelias Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He wears his brown hair up. His blue eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Job, Adventurer, Mentor, Immigrant. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Paelias Amakiir, Male Elf Paladin 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered hammer and tarnished sickle as well. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He is searching for what he claims is his rightful reward.

Motivation: To be a Detective again.

Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Military. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Great In the Wind, Male Tabaxi Rogue 7
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 16 (+3)18 (+4)
Skills Intimidation +7, Survival +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Emerald Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely brown suit with green socks and a vest with buckled shoes. His fur is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Emerald grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He has worked as a Gardener like his mother before him.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Emerald Of Winter, Male Tabaxi Cleric 10
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 18 (+4)14 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 1800 gp. Solid gold idol (1100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled electrum ring (5000 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many green ritualistic tattoos. He wears just a blue suit. His brown hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with painting.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He became a Dyer soon after.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Disciplined, Artistic, Gifted, Optimist. Bonds: Job. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Aramil Eathalena, Male Elf Cleric 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 10 (+0)8 (-1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Quarion Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with deerstalker hat. With bright white hair and a scraggly beard. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Retire the richest man in the west; and he's in love

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Nature, Has a crush. Occupation: Seamstress

Voice: Sounds elderly

Attributes [hide]

Quarion Dumph, Male Half-Elf Rogue 12
Medium (4'11") Half-Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 99 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)19 (+4) 13 (+1)13 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal, Sylvan, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 14000 sp. Sard (50 gp). Zircon (50 gp). Moss agate (11 gp). Peridot (50 gp). Chalcedony (50 gp). Alexandrite (300 gp). Hematite (11 gp).


Social Check DCs

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