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Advanced [show]


Zephan Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of strength around his neck, and a shield on his belt. He has moderate length blue hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zephan is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Stableman, Zephan learned a great deal about his father's area of expertise. A gifted student he started as a Cook, but he got bored and became a Stableman. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Athletic, Justice. Flaws: Insane. Bonds: Job. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Zephan Faith, Male Tiefling Commoner 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 11 (+0)19 (+4)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His long chestnut hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Mindartis lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Family, Guardian. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Mindartis Arnuanna, Male Elf Expert 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)13 (+1) 15 (+2)8 (-1)
Skills Insight +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Gilbert Lindsey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. He wears his silver hair up. His skin is flawless and his blue eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Passionate, Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Lindsey, Male Human Warrior 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His black hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of giants once and for all.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Anselm Jacobs, Male Half-Elf Aristocrat 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. 1 Darkwood Buckler.


Social Check DCs


Gimble Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His eyes are likewise gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist, Justice. Bonds: Immigrant, Adventurer, Religious. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Gimble Loofollue, Male Gnome Druid 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 230 gp.


Social Check DCs

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