Himo Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a blue cloak and cross-gartered black stockings. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Sage
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Freshwater pearl (8 gp).
Hunter Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with white pants, and carries greataxes. He wears his chestnut hair up. He has gleaming, smiling green eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gifted from a young age, Hunter studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Hunter never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Fighting, Optimist, Gifted. Bonds: Adventurer, In love. Occupation: Assassin
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
Possessions: 800 gp.
Harbek Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears professional attire. He wears his black hair up in a very large beehive style do. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Harbek embodies much of what other species detest in the Dwarves. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Harbek took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and to be a sellsword again
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Jasper (20 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fabien Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long auburn beard, and similarly colored long hair. He has several tiny sapphire earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he is greedy
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 700 gp. Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (1200 gp). 1 Minor magic item.
Vonbin Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a blue costume with the symbols of the sun god on his torso, and his gloved hand is found clutching a nunchaku. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Adventurer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Expand his business; and to settle down with his crush
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Has a crush. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 250 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
