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Advanced [show]


Anverth Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC.

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Anverth Bafflestone, Male Gnome Warrior 7
Small (3'7") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 62 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Emerald (1300 gp). Moss agate (8 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Varis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case, and a wedding ring on his left hand. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Shepherd. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying brother.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job, Mentor. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Varis Floshem, Male Half-Elf Aristocrat 4
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: Freshwater pearl (11 gp).


Social Check DCs


Bertram Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He keeps his auburn hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic, Hedonist, Ugly. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Bertram Amastacia, Male Half-Elf Fighter 3
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cressel Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black coat over a brown low-cut shirt, and a broad hat upon his head. His white hair is braided into rings. His fierce black eyes like to dwell on things.

Personality: He has always had a great fascination with Tiefling culture. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Racist, Insane. Bonds: Criminal record, Military, Slave. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Cressel Flight, Male Tiefling Bard 5
Medium (5'10") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)16 (+3) 15 (+2)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Darkwood Shield.


Social Check DCs


Zedaar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is cut close to his head. This gold eyed northerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Zedaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and wants his loneliness to end

Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Zedaar Sumnarghthrysh, Male Dragonborn Monk 2
Medium (6'4") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1 Good lock.


Social Check DCs

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