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NPC Generator

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Advanced [show]


Travok Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly falchions and scythes. He sports a long brown beard, and similarly colored long hair. He has blue eyes and a blue hat with a brown feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, his parents were killed by a goblins raid, leaving Travok alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is a bit of a kleptomaniac; and several ex partners dislike his way of doing things and want revenge

Flaws: Hedonist. Bonds: Attractive, Criminal record, Guardian, Slave, Enemies. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Travok Silverstone, Male Dwarf Expert 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Ar-Pratu Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fancy black suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist. Flaws: Sensitive. Bonds: Attractive, Religious, Criminal record. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Ar-Pratu Badger, Male Half-Orc Expert 5
Medium (5'1") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Kelter Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has chestnut hair. His violet eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of orcs once and for all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new fortune-teller responsibilities is difficult

Bonds: Religious, Enemies, Job, In love. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Kelter Nimblefingers, Male Halfling Warrior 14
Small (3'0") Halfling, Chaotic Evil (CR 14)
Armor Class 17
Hit Points 104 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)22 (+6) 16 (+3)16 (+3) 13 (+1)14 (+2)
Skills History +8, Investigation +8
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven, Ignan
Attacks Melee +7 / 4d6+2, Ranged +11 / 4d6+6, Grapple +6

Possessions: 4000 gp. Peridot (20 gp). Sardonyx (20 gp). Violet garnet (400 gp). Moss agate (15 gp). Alexandrite (400 gp). Blue sapphire (600 gp). Malachite (15 gp). Jet (140 gp). Peridot (20 gp). Red spinel (140 gp). Alexandrite (400 gp). Tourmaline (140 gp). Star ruby (600 gp). Eye agate (15 gp). Freshwater pearl (15 gp). Obsidian (15 gp). 1 Medium magic item.


Social Check DCs


Travok Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered axe and tarnished whip as well. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Travok has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Racist, Ugly, Disease. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Travok Steelfist, Male Dwarf Rogue 10
Medium (4'0") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 60 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Arcana +7
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Abyssal, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 260 pp. Red spinel (60 gp). Rock crystal (50 gp). Malachite (7 gp). Tourmaline (60 gp). Banded agate (7 gp). Deep blue spinel (1100 gp). Rose (50 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and sports grey clothing, slightly heavier than average wear. He has styled his beige fur well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a very good compulsive liar and kleptomaniac.

History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Poor, Family. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Great Of Claws, Male Tabaxi Expert 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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